{"id":727,"date":"2025-10-16T11:01:55","date_gmt":"2025-10-16T09:01:55","guid":{"rendered":"https:\/\/odas.ujep.cz\/?p=727"},"modified":"2025-10-16T11:07:48","modified_gmt":"2025-10-16T09:07:48","slug":"vr-kompas-empaticky-pruvodce-svetem-socialnich-vyzev","status":"publish","type":"post","link":"https:\/\/odas.ujep.cz\/en\/2025\/10\/16\/vr-kompas-empaticky-pruvodce-svetem-socialnich-vyzev\/","title":{"rendered":"VR Kompas: empatick\u00fd pr\u016fvodce sv\u011btem soci\u00e1ln\u00edch v\u00fdzev"},"content":{"rendered":"<p class=\"wp-block-paragraph\">V z\u00e1\u0159\u00ed 2025 zah\u00e1jily Fakulta soci\u00e1ln\u011b ekonomick\u00e1 a&nbsp;P\u0159\u00edrodov\u011bdeck\u00e1 fakulta UJEP t\u0159\u00edlet\u00fd projekt <strong>VR&nbsp;Kompas: empatick\u00fd pr\u016fvodce sv\u011btem soci\u00e1ln\u00edch v\u00fdzev<\/strong> podpo\u0159en\u00fd <a href=\"https:\/\/tacr.gov.cz\/\">Technologickou agenturou \u010cR<\/a>. Projekt vyu\u017e\u00edv\u00e1 virtu\u00e1ln\u00ed realitu k&nbsp;tomu, aby student\u016fm st\u0159edn\u00edch a&nbsp;vysok\u00fdch \u0161kol p\u0159ibl\u00ed\u017eil problematiku soci\u00e1ln\u00edho vylou\u010den\u00ed a&nbsp;dal\u0161\u00edch slo\u017eit\u00e9 \u017eivotn\u00ed situace. Krom\u011b samotn\u00e9 VR aplikace vzniknou tak\u00e9&nbsp;metodick\u00e9 materi\u00e1ly pro pedagogy.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Na technick\u00e9m v\u00fdvoji aplikace pracuje t\u00fdm <a href=\"https:\/\/ki.ujep.cz\/cs\/\"><strong>katedry informatiky UJEP<\/strong><\/a> pod veden\u00edm <strong>Ing. Mgr.<\/strong> <strong>Pavla Ber\u00e1nka<\/strong>. V&nbsp;rozhovoru popisuje, jak VR Kompas vznik\u00e1:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Pane Ber\u00e1nku, co konkr\u00e9tn\u011b obn\u00e1\u0161\u00ed va\u0161e role v&nbsp;projektu VR Kompas?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201eV projektu zast\u00e1v\u00e1m roli na pomez\u00ed projektov\u00e9ho mana\u017eera a&nbsp;lead game design\u00e9ra. M\u00fdm \u00fakolem je dohl\u00ed\u017eet na postup v\u00fdvoje aplikace, koordinovat program\u00e1tory, design\u00e9ry i&nbsp;zadavatele z&nbsp;\u0159ad odborn\u00edk\u016f z&nbsp;Fakulty soci\u00e1ln\u011b ekonomick\u00e9. Ned\u00edlnou sou\u010d\u00e1st\u00ed m\u00e9 pr\u00e1ce je tak\u00e9 p\u00e9\u010de o&nbsp;t\u00fdm a&nbsp;odstra\u0148ov\u00e1n\u00ed p\u0159ek\u00e1\u017eek, na kter\u00e9 naraz\u00ed. V\u011b\u0159\u00edm, \u017ee dobr\u00fd projekt v\u017edy stoj\u00ed na dobr\u00e9m a&nbsp;spokojen\u00e9m t\u00fdmu.\u201c<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jak bude aplikace vypadat z&nbsp;pohledu u\u017eivatele?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201eU\u017eivatel se po spu\u0161t\u011bn\u00ed ocitne v&nbsp;prost\u0159ed\u00ed inspirovan\u00e9m re\u00e1ln\u00fdmi m\u00edsty z&nbsp;\u00dasteck\u00e9ho kraje. V&nbsp;z\u00e1kladn\u00ed p\u0159edstav\u011b za\u010d\u00edn\u00e1 student v&nbsp;byt\u011b, kde \u017eije rodina v&nbsp;soci\u00e1ln\u011b vylou\u010den\u00e9 lokalit\u011b. Jeho \u00fakolem je pro\u017e\u00edt jeden den v&nbsp;jejich k\u016f\u017ei \u2013 nap\u0159\u00edklad rozhodovat, jak nalo\u017e\u00ed s&nbsp;omezen\u00fdmi finan\u010dn\u00edmi prost\u0159edky, kter\u00e9 m\u00e1 k&nbsp;dispozici ze syst\u00e9mu soci\u00e1ln\u00ed podpory. Mus\u00ed se vydat do obchodu a&nbsp;zvolit, zda nakoup\u00ed j\u00eddlo, nebo t\u0159eba \u0161koln\u00ed pom\u016fcky pro d\u011bti.\u201c<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jak\u00e9 technologie a&nbsp;n\u00e1stroje pou\u017e\u00edv\u00e1te pro v\u00fdvoj VR aplikace?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201eHlavn\u00ed v\u00fdvoj prob\u00edh\u00e1 v&nbsp;enginu Unity. Programujeme p\u0159ev\u00e1\u017en\u011b v&nbsp;jazyce C#, vyu\u017e\u00edv\u00e1me knihovny pro interakce ve VR a&nbsp;\u0159e\u0161\u00edme optimalizace v\u00fdkonu pro mobiln\u00ed headsety. Pro 3D modelov\u00e1n\u00ed a&nbsp;animace pou\u017e\u00edv\u00e1me Blender.\u201c<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>S jak\u00fdmi za\u0159\u00edzen\u00edmi je VR Kompas kompatibiln\u00ed a&nbsp;pro\u010d jste zvolili pr\u00e1v\u011b tuto platformu?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201eC\u00edl\u00edme prim\u00e1rn\u011b na standalone headsety typu Meta Quest. Ty nepot\u0159ebuj\u00ed v\u00fdkonn\u00fd po\u010d\u00edta\u010d ani kabelov\u00e9 p\u0159ipojen\u00ed. Z\u00e1rove\u0148 ale udr\u017eujeme kompatibilitu i&nbsp;s&nbsp;klasick\u00fdmi PC VR syst\u00e9my.\u201c<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jak vznik\u00e1 samotn\u00fd VR sc\u00e9n\u00e1\u0159?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201eZa\u010d\u00edn\u00e1me diskus\u00ed s&nbsp;kolegy z&nbsp;Fakulty soci\u00e1ln\u011b ekonomick\u00e9, kte\u0159\u00ed p\u0159in\u00e1\u0161ej\u00ed t\u00e9mata a&nbsp;situace. Na z\u00e1klad\u011b jejich podn\u011bt\u016f p\u0159iprav\u00edme s&nbsp;hlavn\u00ed design\u00e9rkou Nat\u00e1li\u00ed R\u016ftovou sc\u00e9n\u00e1\u0159 v&nbsp;podob\u011b storyboardu a&nbsp;interaktivn\u00edho flow \u2013 tedy jak se u\u017eivatel bude ve sc\u00e9n\u011b pohybovat a&nbsp;co se mu zobraz\u00ed. N\u00e1sledn\u011b grafici vytvo\u0159\u00ed prost\u0159ed\u00ed, program\u00e1to\u0159i dopln\u00ed interaktivn\u00ed prvky a&nbsp;v\u0161e se propoj\u00ed do VR aplikace. Fin\u00e1ln\u00edm krokem je potom testov\u00e1n\u00ed.\u201c<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jak n\u00e1ro\u010dn\u00e9 je simulovat soci\u00e1ln\u00ed situace v&nbsp;prost\u0159ed\u00ed VR? Jak\u00e9 v\u00fdvoj\u00e1\u0159sk\u00e9 v\u00fdzvy to p\u0159in\u00e1\u0161\u00ed?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201eJe to velmi specifick\u00e9. Mus\u00edme pracovat s&nbsp;detailem, pohledem z&nbsp;prvn\u00ed osoby a&nbsp;jemn\u00fdmi interakcemi, aby sc\u00e9na vyvolala emoce a&nbsp;porozum\u011bn\u00ed situaci. V\u00fdzvou je udr\u017eet rovnov\u00e1hu mezi vizu\u00e1ln\u00ed kvalitou a&nbsp;v\u00fdkonem headset\u016f. I&nbsp;nejnov\u011bj\u0161\u00ed standalone headsety maj\u00ed velmi omezen\u00fd po\u010det polygon\u016f, kter\u00e9 lze v&nbsp;jedn\u00e9 sc\u00e9n\u011b vykreslovat.\u201c<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Kam byste cht\u011bl technologii VR Kompas posunout do budoucna \u2013 nap\u0159\u00edklad z&nbsp;hlediska interaktivity, multiplayeru nebo AI prvk\u016f?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u201eDo budoucna bychom r\u00e1di rozv\u00edjeli aplikaci sm\u011brem k&nbsp;v\u011bt\u0161\u00ed interaktivit\u011b \u2013 aby studenti nebyli jen pasivn\u00edmi div\u00e1ky, ale mohli sami rozhodovat a&nbsp;n\u00e9st d\u016fsledky sv\u00fdch voleb. Velk\u00fd potenci\u00e1l vid\u00edm tak\u00e9 v&nbsp;propojen\u00ed s&nbsp;um\u011blou inteligenc\u00ed. Ta by dynamicky \u0159\u00eddila chov\u00e1n\u00ed postav a&nbsp;dialog\u016f. Ka\u017ed\u00fd z\u00e1\u017eitek by tak byl jedine\u010dn\u00fd.\u201c<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Projekt <strong>VR Kompas<\/strong> reaguje na pot\u0159eby \u00dasteck\u00e9ho kraje. Spojen\u00ed z\u00e1\u017eitkov\u00e9ho vzd\u011bl\u00e1v\u00e1n\u00ed, virtu\u00e1ln\u00ed reality a&nbsp;pedagogick\u00e9 metodiky m\u00e1 student\u016fm pomoci pochopit slo\u017eit\u00e9 soci\u00e1ln\u00ed situace a&nbsp;rozvinout empatii a&nbsp;kritick\u00e9 my\u0161len\u00ed. D\u00edky spolupr\u00e1ci odborn\u00edk\u016f na soci\u00e1ln\u00ed problematiku a&nbsp;t\u00fdmu v\u00fdvoj\u00e1\u0159\u016f pod veden\u00edm Pavla Ber\u00e1nka m\u00e1 UJEP p\u0159\u00edle\u017eitost uk\u00e1zat, jak propojen\u00ed humanitn\u00edch a&nbsp;technologick\u00fdch p\u0159\u00edstup\u016f posouv\u00e1 vzd\u011bl\u00e1v\u00e1n\u00ed do budoucnosti.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Projekt VR Kompas ji\u017e z\u00edskal publicitu tak\u00e9 v\u00a0<a href=\"https:\/\/ustecky.denik.cz\/ctenar-reporter\/virtualni-realita-jako-pomocnik-pedagogu-ujep-zahajil-novy-projekt-20251001.html\"><strong>\u00dasteck\u00e9m den\u00edku<\/strong><\/a>. Zn\u011bn\u00ed tiskov\u00e9 zpr\u00e1vy UJEP je k\u00a0dispozici <strong><a href=\"https:\/\/odas.ujep.cz\/wp-content\/uploads\/2025\/10\/Tiskova-zprava-VR.pdf\">zde<\/a><\/strong>.<\/p>","protected":false},"excerpt":{"rendered":"<p>V z\u00e1\u0159\u00ed 2025 zah\u00e1jily Fakulta soci\u00e1ln\u011b ekonomick\u00e1 a&nbsp;P\u0159\u00edrodov\u011bdeck\u00e1 fakulta UJEP t\u0159\u00edlet\u00fd projekt VR&nbsp;Kompas: empatick\u00fd pr\u016fvodce sv\u011btem soci\u00e1ln\u00edch v\u00fdzev podpo\u0159en\u00fd Technologickou agenturou \u010cR. Projekt vyu\u017e\u00edv\u00e1 virtu\u00e1ln\u00ed realitu k&nbsp;tomu, aby student\u016fm st\u0159edn\u00edch a&nbsp;vysok\u00fdch \u0161kol p\u0159ibl\u00ed\u017eil problematiku soci\u00e1ln\u00edho vylou\u010den\u00ed a&nbsp;dal\u0161\u00edch slo\u017eit\u00e9 \u017eivotn\u00ed situace. Krom\u011b samotn\u00e9 VR aplikace vzniknou tak\u00e9&nbsp;metodick\u00e9 materi\u00e1ly pro pedagogy. Na technick\u00e9m v\u00fdvoji aplikace pracuje t\u00fdm [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":728,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"post_folder":[],"class_list":["post-727","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-nezarazene"],"featured_image_src":"https:\/\/odas.ujep.cz\/wp-content\/uploads\/2025\/10\/ai-generated-9214144_1280-zdroj_Pixabay-2.jpg","author_info":{"display_name":"cit","author_link":"https:\/\/odas.ujep.cz\/en\/author\/cit\/"},"_links":{"self":[{"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/posts\/727","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/comments?post=727"}],"version-history":[{"count":2,"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/posts\/727\/revisions"}],"predecessor-version":[{"id":731,"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/posts\/727\/revisions\/731"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/media\/728"}],"wp:attachment":[{"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/media?parent=727"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/categories?post=727"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/tags?post=727"},{"taxonomy":"post_folder","embeddable":true,"href":"https:\/\/odas.ujep.cz\/en\/wp-json\/wp\/v2\/post_folder?post=727"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}